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Garfield: Caught in the Act

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Garfield: Caught in the Act
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Developer(s) Sega, Point of View, Inc. (PC version)
Publisher(s) Sega
Designer(s) Michael Chung, Art Wong (lead design), Michael Fernie (programming)
Platform(s) Genesis/Mega Drive, Game Gear, Computer
Release date(s) October 31 1995 (Mega Drive/Genesis), March 1996 (Computer)
Genre(s) Platformer
Mode(s) Single player
Rating(s) ESRB: Kids to Adults (K-A)
ELSPA: 3+
Media 16 megabit cartridge, CD-ROM
Input methods Control pad, Keyboard

Garfield: Caught in the Act is a platform game by Sega. It was originally released in 1995 for the Sega Genesis/Mega Drive. An 8-bit version was released for the Sega Game Gear, and the 16-bit version was later ported to the PC.

Story

Odie scares Garfield while watching Television, and he ends up falling on the TV. In a rushed effort to repair the TV before Jon catches them, Garfield and Odie attempt to put the banged up and broken pieces together. They did actually put something together, but it was far from being a real television. As Garfield throws away the spare pieces, they become an electronic monster, Glitch. The monster transports Garfield into the TV. Now, Garfield has to defeat the monster and make his way out.

Gameplay

The game is a platformer, with Garfield being able to attack enemies up close or throw objects at them (the close-range weapons and the objects thrown change between each level). There are also two special stages; one wich resembles a Whac-A-Mole game, and one which Garfield flies trough a tunnel, trying to grab Pookys for an extra life.

The following items are found in the game:

  • Hamburger and Pizza - recover health
  • Cup of coffee (named Java in the manual) - invincibility
  • Pooky- Garfield's teddy bear. Acts like a checkpoint, to which Garfield will return if he loses a life.
  • Mallet - unlock the "Whack-a-mole" bonus round.
  • Garfield heads - earns an extra life.

Levels

Mega Drive/Genesis

Count Slobula's Castle

A horror film level, set in a graveyard. Garfield hits with a torch and throws skulls, and is wearing a cloak. The boss, Count Slobula, is Odie as a flying vampire.

Sega garfield

Starting screen

Enemies:

  • Cat skeletons that throw bones
  • Ghosts that follow Garfield
  • Bats which are almost invisible in the dark.
Revenge of Orangebeard

A pirate film set. The weapons are a wooden sword and bombs. Garfield wears a pirate's hat in this level. The boss is a skeleton that throws bones.

Enemies:

  • Banana-throwing monkeys
  • Skeleton pirates
  • Jumping biting plants
  • Bats
  • Flying fanged chickens that fly and bite
Cave Cat 3,000,000 BC

Stone Age level similar to the "Cave Cat" segment of Garfield: His 9 Lives, with a saber-tooth Garfield, fire-spitting mice, aggressive cavemen and the end boss is "Great Bob" (a green, saber-toothed Odie). The weapons are a huge bone (club) and fish spine.

Enemies:

  • Fire-breathing mice
  • Crabs with large claws
  • Pteranodons that drop eggs
  • Cavemen with bone-clubs
  • Odie-shaped thunder clouds.
  • A goldfish which is only used as a platform.
Catsablanca

A film noir set. The weapons are a newspaper and cans. The boss is a bomb-throwing dog.

Enemies:

  • Grumpy old men that resemble Jon's neighbour Hubert, who throw out objects out the window.
  • Stray cats that jump out of the trash can
  • Bulldogs behind fences
  • Canaries that are only above buildings.
The Curse of Cleofatra

A maze level, set in a Egyptian pyramid. The weapons are a torch (that also lights candles) and ankhs. The boss is a Jon sphinx.

Enemies:

  • Mummified mice that follow you
  • Bats
  • Mummies behind tombs using their large arms to swipe at you
  • Arlene statues that can cut you if you don't jump or duck at the right time.
Season Finale - Garfield faces the electronic monster, Glitch.


Sega Channel subscribers had access to Garfield: The Lost Levels. It is rumored to have featured at least three levels, amongst them Bonehead the Barbarian (a viking landscape) and Slobbin Hood (a Robin Hood-esque forest set), which were concepts deleted from the cartridge edition. Information is scarce on it, as it has yet to be recovered in playable form.[1]

Game Gear

Main Article: Garfield: Caught in the Act (Game Gear)

PC

The PC version is also known as simply Garfield (and with the tagline "Garfield in TV land!" on the box art, which is said to be the subtitle of the canceled Sega 32X version that would have supposedly contained the Lost Levels). The game is virtually a direct port of the original release, with a few key differences. For instance, it contains a remastered CD-quality soundtrack. Like the Game Gear version, the levels are presented in chronological order (from the past to the future). There is also another unique final level that replaces the Season Finale door. The PC demo only included half of Cave Cat 3,000,000 BC and The Curse of Cleofatra. In the full game, the levels are:

  • Cave Cat 3,000,000 BC
  • The Curse of Cleofatra
  • Count Slobula's Castle
  • Revenge of Orangebeard
  • Catsablanca
  • Alien Landscape - a sci-fi set which was a world removed late in the original development. The weapons are a laser sword and rockets. Enemies include little UFOs that shoot and robotic poodles with an Alien-esque "bear-trap" second mouth. The boss is a flying saucer, after which the player has one last chance for bonus rounds - Garfield is then taken directly to the Glitch battle.

Cancelled 32X Port

A Sega 32X port of the game was planned for release, but was ultimately cancelled.

Gallery

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